State of the Art: Reloaded
I've reshuffled my State of the Art after some more reading.
These are the most relevant to my work:
Anyway that's that.
These are the most relevant to my work:
- The Art of Computer Game Design - Chris Crawford
- Low Level Game Design - Ben Cousins
- Game Programming Patterns & Idioms - Chris Hecker & Zack Booth Simpson
- Game Design Patterns - Bernd Kreimeier et al
- The Designer’s Notebook - Ernest Adams
- Will Wright and Sid Meier
- I Have No Words & I Must Design - Greg Costikyan (extends Crawford)
- A Grammar of Gameplay - Raph Koster (attempts to extend Cousins?)
- MDA: Mechanics, Dynamics, Aesthetics - Marc LeBlanc (oft-mentioned)
- FADTs: Formal Abstract Design Tools - Doug Church (like patterns but not)
- The 400 Project - Hal Barwood & Noah Falstein (like patterns but really not)
Anyway that's that.
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